Solsta at Gamescom 2026 | Console Build Distribution
Devcom · Booth 206 · 24 to 25 Aug//Gamescom · 26 to 28 Aug//Koelnmesse, Cologne
gamescom dev

Connecting teams
and partners

DevOps for games
Share, test, play, all on one platform
Built from industry feedback, designed by real game teams
Devcom · Booth 206
Mon 24 to Tue 25 Aug
Gamescom
Wed 26 to Fri 28 Aug
Where
Koelnmesse, Cologne
Come see us at Devcom booth 206, Mon and Tue

Book a live walkthrough

Booth 206, Koelnmesse30 minutes
Trusted by studios shipping with Solsta
Halo Studios
Netflix
Escape Velocity
Focus Entertainment
Product tour
One workspace, from first build to devkit
solsta.appStep 1 of 4
Inside the app
1

One workspace, every game

Switch between titles without losing context, built for studios running multiple games.

2

Get QA on the latest build instantly

Every environment, one click from the latest build. No handoffs, no spreadsheets.

3

Roll back in one click, keep testing

Tagged builds and instant rollback. No scripts, no panic, and QA keeps moving.

4

Give partners exactly the access they need

Add Admin or Member, scope by team, revoke in seconds. Clean offboarding, no approval chains.

Solsta product workspace, all your games in one place
Solsta environments list with one-click install
Solsta installed environments with build version history and rollback
Solsta Teams and co-developers with role-based access
25% complete
Features
Collaboration for modern game development

Access builds from anywhere

Distributed teams and partners, on any network

Share with anyone

Developers, QA, publishers and external partners

Control access

Role-based permissions for every environment

Manage releases

Promote between environments and roll back

Automate deployments

Plugins for Jenkins, TeamCity, GitHub and more

Console delivery
Deploy straight to console

Builds go from your pipeline to the dev kit, with no relay PC in the middle

Xbox
Available now
PlayStation 5
Coming soon
Independently audited to SOC 2 Type II and ISO 27001
How it works

Plug in, invite, collaborate

No complex setup, no heavy onboarding

01

Plug into your CI/CD

Jenkins, TeamCity, GitHub Actions or GitLab CI. Your pipeline keeps running the way it does today.

02

Invite your team

QA, co-dev partners and publishers get scoped access to the environments they need, and nothing else.

03

Share game builds

Everyone pulls the latest build, or any tagged version, from one place. Same build, same page.

Plug into your existing stack: Unity, Unreal, Jenkins, TeamCity, GitHub, GitLab, Godot, Windows, Linux
Pricing

Free to start, scales with your studio

Free for everyone who just pulls and plays a build, so you pay for the people managing them

Free
$0
forever, no card required
One product, for teams evaluating Solsta
  • 1 included product
  • Unlimited Basic users
  • 5 Standard users
  • 2 Advanced users
  • 10 environments per product
  • Windows, macOS and Linux CLI included
Studio
Starts at$499/mo
billed annually, 12-month commitment
Five products, SSO and standard support
  • 5 included products
  • Unlimited Basic users
  • 25 Standard users
  • 5 Advanced users
  • 50 environments per product
  • SSO authentication, standard support
Enterprise
Custom
volume-based, annual order form
Unlimited products with a contracted SLA
  • Unlimited products and environments
  • Unlimited Basic users
  • SSO and SCIM, directory-managed audiences
  • Governance, audit and priority support
Basic downloads, installs and updates from open environments · Standard adds permissioned access · Advanced adds create, invite and org settings
$499 is the annual-commitment rate. Month to month runs higher, and storage and delivery are metered on what you move
90%
Data reduction
3
Layers of security
130+
Countries
24/7
Monitoring
Gamescom 2026 · Cologne

Come see it live

Collaboration for modern game development
Book 30 minutes at the Cologne booth

Book a meeting at Gamescom >
Testimonials

What our customers are saying

We're not going back
"Solsta is a game changer. Our entire team is loving it. Having all our builds centralized in one place has streamlined everything, we're not going back."
AA Studio (Senior Software Engineer)
© 2026 Solsta. All rights reserved.
Console-Direct · Data Deduplication · CI/CD-Native