Product
Solsta Desktop
Share game builds, patch and roll back
Game development
Build distribution for studios, co-dev partners and QA
Solsta CLI
CI-native automation from the terminal
Integrations
Jenkins, TeamCity, GitHub Actions
Docs
Start here
Quick start
Share your first playtest build
Invite your team
Add teammates and set access
Build & automate
CLI guide
Commands and authentication
Integrations
Promote builds through your pipeline
Resource Center
All your docs and guides in one place
View all documentation
Blog
Pricing
Company
Company
About us
Why we built Solsta
Roadmap
What is shipping next
Support
Support portal
Raise and track a ticket
Contact
For everything else
Book a demo
Download
Solsta Blog: DevOps for Games
Product
How to Securely Collaborate with External Teams & Partners
October 5, 2026
Read
Solsta
Events
From the Gamescom Dev Floor: The Next Wave of Game Team Collaboration
We hit the Gamescom Dev Floor to talk collaboration, build distribution, and what's next for game teams — here's what we heard.
Solsta
September 18, 2026
Read
Product
How Game Studios Securely Distribute Builds Without Slowing Development
Discover how game studios securely share builds, reduce deployment bottlenecks, and speed up development across internal and external teams.
Solsta
April 16, 2026
5 Min
Read
Latest articles
All articles
Events
Product
Inside Solsta
Perspective
Product
Product
How to Securely Collaborate with External Teams & Partners
Outsourcing game development? This guide covers best practices for collaborating securely with partners, outsourced teams and external development studios, so your project stays secure at scale.
Solsta
October 5, 2026
Read
Perspective
How Game Studios Reduce Build Times and Fix CI/CD Bottlenecks
This guide shows how to improve your game development pipeline without rebuilding it from scratch.
April 20, 2026
5 Min
Read
Playtesting vs QA Teams
In game development, whether for indie projects or AAA titles, frequent validation of concepts is crucial for success. Both playtesting and quality assurance (QA) play pivotal roles in this process. Conducted at each iteration, these testing phases ensure that the game aligns with its intended creative direction and delivers a satisfying player experience.
November 3, 2025
Read
Product
How Game Dev Teams Use Custom Launch Buttons to Save Time on Build Workflows
Custom Launch Buttons in Solsta give game dev teams a consistent way to launch builds across QA, dev, devkit, and production workflows without managing batch files or shared scripts.
Solsta
May 4, 2026
Read
Product
CI/CD Distribution Layer: How Game Studios Automate Build Delivery
This article explores how game studios automate build delivery after CI/CD, including environment synchronization, rollback coordination, and distributed workflows across QA and co-dev teams. It also covers how the Solsta CLI enables machine-operable build delivery from the terminal or CI/CD without requiring a browser or GUI.
Solsta
May 16, 2026
Read
Company
Solsta Achieves SOC 2 Compliance and ISO 27001 Certification
We are proud of our security review practices and want to protect valuable data worldwide.
March 31, 2026
5 Min
Read
Events
Solsta at Pragma’s Online Services Summit: Our Highlights
Our highlights from Pragma's Online Services Summit: insights from Scopely, 2K, and Gardens Interactive on game infrastructure, boring tools, and DevOps.
October 15, 2025
5 Min
Read
Product
Solsta 2.0 is Here: Faster Builds, Smarter Workflows
The Solsta 2.0 release was designed for the way high-power, collaborative studios actually build games today.
Solsta
May 20, 2026
5 Min
Read
Company
Solsta is SOC-2 Compliant
Solid State Networks, the company behind Solsta, has successfully completed a Service Organization Control (SOC) 2 Type I audit, resulting in an unqualified opinion from an independent.
Solsta
March 3, 2026
5 Min
Read
Events
From the Gamescom Dev Floor: The Next Wave of Game Team Collaboration
We hit the Gamescom Dev Floor to talk collaboration, build distribution, and what's next for game teams — here's what we heard.
Solsta
September 18, 2026
Read
Product
Secure Build Distribution for Game Studios: How to Control Access for External Partners
Learn how game studios use role-based access control, authenticated distribution, and audit logging to secure game builds shared with co-dev teams, QA vendors, and publishers.
April 2, 2026
5 Min
Read
Product
Major Feature Updates to Solsta
The DevOps solution that connects game studios, publishers, partners, and remote teams is ready for enterprise organizations.
April 2, 2026
5 Min
Read
Product
Global Build Sharing: The New Bottleneck in Game Development
Solsta
February 10, 2026
Read
Company
Introducing Solsta Inc
Access any version anytime with the Solsta desktop client for Windows and macOS. Today, Solid State Networks announced the commercial launch of Solsta, the DevOps solution designed for game.
Solsta
October 25, 2022
5 Min
Read
Product
How Game Studios Securely Distribute Builds Without Slowing Development
Discover how game studios securely share builds, reduce deployment bottlenecks, and speed up development across internal and external teams.
Solsta
April 16, 2026
5 Min
Read
Events
Solsta at Pragma’s Online Services Summit: Our Highlights
Our highlights from Pragma's Online Services Summit: insights from Scopely, 2K, and Gardens Interactive on game infrastructure, boring tools, and DevOps.
October 1, 2026
5 Min
Read
Events
From the Gamescom Dev Floor: The Next Wave of Game Team Collaboration
We hit the Gamescom Dev Floor to talk collaboration, build distribution, and what's next for game teams — here's what we heard.
Solsta
October 1, 2026
Read
Product
Secure Build Distribution for Game Studios: How to Control Access for External Partners
Learn how game studios use role-based access control, authenticated distribution, and audit logging to secure game builds shared with co-dev teams, QA vendors, and publishers.
October 1, 2026
5 Min
Read
Product
Major Feature Updates to Solsta
The DevOps solution that connects game studios, publishers, partners, and remote teams is ready for enterprise organizations.
September 30, 2026
5 Min
Read
Product
Global Build Sharing: The New Bottleneck in Game Development
Solsta
September 30, 2026
Read
Perspective
How Game Studios Reduce Build Times and Fix CI/CD Bottlenecks
This guide shows how to improve your game development pipeline without rebuilding it from scratch.
October 6, 2026
5 Min
Read
Perspective
Solsta vs. Steam for Game Build Distribution
As teams grow, build distribution becomes infrastructure — not just file transfers. We broke down how Steam and Solsta compare for internal distribution: CI/CD integration, access control, multi-platform support, and more.
September 2, 2026
Read
Company
Solsta Achieves SOC 2 Compliance and ISO 27001 Certification
We are proud of our security review practices and want to protect valuable data worldwide.
October 1, 2026
5 Min
Read
Company
Solsta is SOC-2 Compliant
Solid State Networks, the company behind Solsta, has successfully completed a Service Organization Control (SOC) 2 Type I audit, resulting in an unqualified opinion from an independent.
Solsta
October 1, 2026
5 Min
Read
Company
Introducing Solsta Inc
Access any version anytime with the Solsta desktop client for Windows and macOS. Today, Solid State Networks announced the commercial launch of Solsta, the DevOps solution designed for game.
Solsta
September 30, 2026
5 Min
Read
Company
Solsta Inc Spins Out of Solid State Networks
September 2, 2026
Read
Product
How to Securely Collaborate with External Teams & Partners
Outsourcing game development? This guide covers best practices for collaborating securely with partners, outsourced teams and external development studios, so your project stays secure at scale.
Solsta
October 7, 2026
Read
Product
How Game Dev Teams Use Custom Launch Buttons to Save Time on Build Workflows
Custom Launch Buttons in Solsta give game dev teams a consistent way to launch builds across QA, dev, devkit, and production workflows without managing batch files or shared scripts.
Solsta
October 1, 2026
Read
Product
CI/CD Distribution Layer: How Game Studios Automate Build Delivery
This article explores how game studios automate build delivery after CI/CD, including environment synchronization, rollback coordination, and distributed workflows across QA and co-dev teams. It also covers how the Solsta CLI enables machine-operable build delivery from the terminal or CI/CD without requiring a browser or GUI.
Solsta
October 1, 2026
Read
Product
Solsta 2.0 is Here: Faster Builds, Smarter Workflows
The Solsta 2.0 release was designed for the way high-power, collaborative studios actually build games today.
Solsta
October 1, 2026
5 Min
Read
Product
How Game Studios Securely Distribute Builds Without Slowing Development
Discover how game studios securely share builds, reduce deployment bottlenecks, and speed up development across internal and external teams.
Solsta
September 30, 2026
5 Min
Read