Product
Game Build Distribution: A Technical Guide for Game Studios
Long CI build times aren't just a technical problem — they're a production bottleneck that slows down QA, delays releases, and costs studios real money. This post covers five practical areas where game studios consistently leave time on the table, from incremental builds and caching to distribution, pipeline automation, and team visibility. Includes tool recommendations and a framework for thinking about build optimization as a connected system, not isolated fixes.

